Intel Releases Latest Version of Arc GPU Graphics Drivers

Intel has announced the release of the newest version of the Arc GPU Graphics drivers. The beta version 101.4885 includes optimizations for popular games such as "Assassin's Creed Mirage" and "Forza Motorsport." Gamers can expect significant performance improvements, with up to a 19% uplift at 1440p for "Forza Motorsport" at High settings, up to a 27% uplift at 1080p with High+RT for "Resident Evil 4," and up to a 12% uplift at 1080p with Ultra settings for "The Last of Us Part 1."

In addition to these enhancements, Intel has also addressed several issues with this release. These include fixing an application crash with EA FC 24, resolving model/character corruption in "Uncharted: Legacy of Thieves Collection," fixing instability issues with "Starfield," resolving display/color corruption in "Dying Light 2: Stay Human," fixing a bug that caused "Fortnite" to crash with Global Illumination set to "epic," fixing an application crash for Adobe After Effects during render operations, and addressing a bug that caused some Arc A-series GPUs to display a higher GPU clock value than expected.

Download Intel Arc GPU Graphics Drivers 101.4885 beta Gaming Highlights

Intel Game On Driver support is now available for Intel Arc A-series Graphics in games like "Assassin's Creed Mirage" and "Forza Motorsport." The performance improvements compared to the previous Intel 31.0.101.4826 software driver include a 19% uplift at 1440p with High settings for "Forza Motorsport" (DX12), a 27% uplift at 1080p with High Ray Tracing settings for "Resident Evil 4" (DXR), and a 12% uplift at 1080p with Ultra settings for "The Last of Us Part 1" (DX12).

Fixed Issues

The following issues have been fixed with this release:

  • EA Sports FC 24 (DX12) may experience an application crash during gameplay.
  • "Uncharted: Legacy of Thieves Collection" (DX12) may exhibit texture corruption on characters.
  • "Starfield" (DX12) may experience sporadic instability in some areas of the game.
  • "Dying Light 2: Stay Human" (DX12) may exhibit color corruption during gameplay.
  • "Fortnite" (DX12) may experience an application crash when Global Illumination setting is set to Lumen Epic.
  • Adobe After Effects may experience an application crash during render operations.
  • Some Intel Arc A-Series Graphics notebooks may incorrectly report a higher value than expected for the default clock frequency value.

Known Issues

The following known issues exist with this release:

  • "Starfield" (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change the Render Resolution Scale slider value.
  • "Starfield" (DX12) may exhibit texture corruptions on certain objects and light sources during gameplay.
  • "Minecraft" (DX12) may exhibit color corruptions in night scenes when ray tracing setting is on.
  • "Halo Infinite" (DX12) campaign may experience an application crash on some system configurations.
  • "Dead by Daylight" (DX11) may experience an application crash during gameplay.
  • "Topaz Video AI" may experience errors when using some models for video enhancement.
  • Driver installation for Intel Iris Xe MAX Graphics Products may not complete successfully on certain notebook systems with both Intel Iris Xe + Iris Xe MAX devices. A system reboot and re-installation of the graphics driver may be required for successful installation.

Intel Arc Control Known Issues

The following known issues exist with Intel Arc Control:

  • Using Arc Control Studio capture with certain games may incorrectly generate multiple video files.
  • The "Connector" type in the Display page may incorrectly show DP when using an HDMI display connection.
  • After power events, a "stream has already ended" pop-up may be observed with Capture/Highlights/Broadcast toggle on.
  • Arc Control may not retain overall application settings in Overlay mode after a system reboot. A workaround is to use Desktop mode of Arc Control.

Intel Arc Control Performance Tuning (BETA)

Please note that Intel Arc Control Performance Tuning is currently in Beta. As such, performance and features may behave unexpectedly. Intel will continue to refine the Performance Tuning software in future releases.